﻿namespace Scenario_Editor.Controls
{
    partial class MaterialMappingsMatrix
    {
        #region Fields (15)

        private System.Windows.Forms.Button button1;
        /// <summary> 
        /// Erforderliche Designervariable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.NumericUpDown numericUpDown_OffsetX;
        private System.Windows.Forms.NumericUpDown numericUpDown_OffsetZ;
        private System.Windows.Forms.NumericUpDown numericUpDown_RotationX;
        private System.Windows.Forms.NumericUpDown numericUpDown_RotationY;
        private System.Windows.Forms.NumericUpDown numericUpDown_RotationZ;
        private System.Windows.Forms.NumericUpDown numericUpDown_ScaleX;
        private System.Windows.Forms.NumericUpDown numericUpDown_ScaleZ;

        #endregion Fields

        #region Methods (1)

        // Protected Methods (1) 

        /// <summary> 
        /// Verwendete Ressourcen bereinigen.
        /// </summary>
        /// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #endregion Methods



        #region Vom Komponenten-Designer generierter Code

        /// <summary> 
        /// Erforderliche Methode für die Designerunterstützung. 
        /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
        /// </summary>
        private void InitializeComponent()
        {
            this.numericUpDown_RotationX = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_ScaleX = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_OffsetX = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_RotationY = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_OffsetZ = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_ScaleZ = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown_RotationZ = new System.Windows.Forms.NumericUpDown();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.button1 = new System.Windows.Forms.Button();
            this.comboBox1 = new System.Windows.Forms.ComboBox();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationX)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_ScaleX)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_OffsetX)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationY)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_OffsetZ)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_ScaleZ)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationZ)).BeginInit();
            this.SuspendLayout();
            // 
            // numericUpDown_RotationX
            // 
            this.numericUpDown_RotationX.Location = new System.Drawing.Point(9, 24);
            this.numericUpDown_RotationX.Maximum = new decimal(new int[] {
            360,
            0,
            0,
            0});
            this.numericUpDown_RotationX.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            -2147483648});
            this.numericUpDown_RotationX.Name = "numericUpDown_RotationX";
            this.numericUpDown_RotationX.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_RotationX.TabIndex = 1;
            this.numericUpDown_RotationX.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_RotationX.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_ScaleX
            // 
            this.numericUpDown_ScaleX.DecimalPlaces = 1;
            this.numericUpDown_ScaleX.Increment = new decimal(new int[] {
            1,
            0,
            0,
            65536});
            this.numericUpDown_ScaleX.Location = new System.Drawing.Point(9, 50);
            this.numericUpDown_ScaleX.Maximum = new decimal(new int[] {
            100000,
            0,
            0,
            0});
            this.numericUpDown_ScaleX.Minimum = new decimal(new int[] {
            100000,
            0,
            0,
            -2147483648});
            this.numericUpDown_ScaleX.Name = "numericUpDown_ScaleX";
            this.numericUpDown_ScaleX.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_ScaleX.TabIndex = 6;
            this.numericUpDown_ScaleX.Value = new decimal(new int[] {
            100,
            0,
            0,
            0});
            this.numericUpDown_ScaleX.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_ScaleX.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_OffsetX
            // 
            this.numericUpDown_OffsetX.DecimalPlaces = 3;
            this.numericUpDown_OffsetX.Increment = new decimal(new int[] {
            1,
            0,
            0,
            196608});
            this.numericUpDown_OffsetX.Location = new System.Drawing.Point(9, 76);
            this.numericUpDown_OffsetX.Maximum = new decimal(new int[] {
            1000,
            0,
            0,
            0});
            this.numericUpDown_OffsetX.Minimum = new decimal(new int[] {
            1000,
            0,
            0,
            -2147483648});
            this.numericUpDown_OffsetX.Name = "numericUpDown_OffsetX";
            this.numericUpDown_OffsetX.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_OffsetX.TabIndex = 8;
            this.numericUpDown_OffsetX.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_OffsetX.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_RotationY
            // 
            this.numericUpDown_RotationY.Location = new System.Drawing.Point(65, 24);
            this.numericUpDown_RotationY.Maximum = new decimal(new int[] {
            360,
            0,
            0,
            0});
            this.numericUpDown_RotationY.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            -2147483648});
            this.numericUpDown_RotationY.Name = "numericUpDown_RotationY";
            this.numericUpDown_RotationY.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_RotationY.TabIndex = 3;
            this.numericUpDown_RotationY.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_RotationY.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_OffsetZ
            // 
            this.numericUpDown_OffsetZ.DecimalPlaces = 3;
            this.numericUpDown_OffsetZ.Increment = new decimal(new int[] {
            1,
            0,
            0,
            196608});
            this.numericUpDown_OffsetZ.Location = new System.Drawing.Point(121, 76);
            this.numericUpDown_OffsetZ.Maximum = new decimal(new int[] {
            1000,
            0,
            0,
            0});
            this.numericUpDown_OffsetZ.Minimum = new decimal(new int[] {
            1000,
            0,
            0,
            -2147483648});
            this.numericUpDown_OffsetZ.Name = "numericUpDown_OffsetZ";
            this.numericUpDown_OffsetZ.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_OffsetZ.TabIndex = 9;
            this.numericUpDown_OffsetZ.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_OffsetZ.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_ScaleZ
            // 
            this.numericUpDown_ScaleZ.DecimalPlaces = 1;
            this.numericUpDown_ScaleZ.Increment = new decimal(new int[] {
            1,
            0,
            0,
            65536});
            this.numericUpDown_ScaleZ.Location = new System.Drawing.Point(121, 50);
            this.numericUpDown_ScaleZ.Maximum = new decimal(new int[] {
            100000,
            0,
            0,
            0});
            this.numericUpDown_ScaleZ.Minimum = new decimal(new int[] {
            100000,
            0,
            0,
            -2147483648});
            this.numericUpDown_ScaleZ.Name = "numericUpDown_ScaleZ";
            this.numericUpDown_ScaleZ.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_ScaleZ.TabIndex = 7;
            this.numericUpDown_ScaleZ.Value = new decimal(new int[] {
            100,
            0,
            0,
            0});
            this.numericUpDown_ScaleZ.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_ScaleZ.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // numericUpDown_RotationZ
            // 
            this.numericUpDown_RotationZ.Location = new System.Drawing.Point(121, 24);
            this.numericUpDown_RotationZ.Maximum = new decimal(new int[] {
            360,
            0,
            0,
            0});
            this.numericUpDown_RotationZ.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            -2147483648});
            this.numericUpDown_RotationZ.Name = "numericUpDown_RotationZ";
            this.numericUpDown_RotationZ.Size = new System.Drawing.Size(48, 20);
            this.numericUpDown_RotationZ.TabIndex = 5;
            this.numericUpDown_RotationZ.ValueChanged += new System.EventHandler(this.ValueChanged);
            this.numericUpDown_RotationZ.Enter += new System.EventHandler(this.ControlGetsFocus);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(6, 4);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(36, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "X-Axis";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(62, 4);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(36, 13);
            this.label2.TabIndex = 2;
            this.label2.Text = "Y-Axis";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(118, 4);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(36, 13);
            this.label3.TabIndex = 4;
            this.label3.Text = "Z-Axis";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(177, 24);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(47, 13);
            this.label4.TabIndex = 12;
            this.label4.Text = "Rotation";
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(177, 52);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(34, 13);
            this.label5.TabIndex = 13;
            this.label5.Text = "Scale";
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(177, 78);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(35, 13);
            this.label6.TabIndex = 14;
            this.label6.Text = "Offset";
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(63, 73);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(50, 23);
            this.button1.TabIndex = 10;
            this.button1.Text = "button1";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // comboBox1
            // 
            this.comboBox1.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
            this.comboBox1.FormattingEnabled = true;
            this.comboBox1.Location = new System.Drawing.Point(160, 0);
            this.comboBox1.Name = "comboBox1";
            this.comboBox1.Size = new System.Drawing.Size(64, 21);
            this.comboBox1.TabIndex = 11;
            this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
            // 
            // MaterialMappingsMatrix
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.comboBox1);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.numericUpDown_OffsetZ);
            this.Controls.Add(this.numericUpDown_ScaleZ);
            this.Controls.Add(this.numericUpDown_RotationZ);
            this.Controls.Add(this.numericUpDown_RotationY);
            this.Controls.Add(this.numericUpDown_OffsetX);
            this.Controls.Add(this.numericUpDown_ScaleX);
            this.Controls.Add(this.numericUpDown_RotationX);
            this.Name = "MaterialMappingsMatrix";
            this.Size = new System.Drawing.Size(230, 109);
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationX)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_ScaleX)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_OffsetX)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationY)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_OffsetZ)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_ScaleZ)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown_RotationZ)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ComboBox comboBox1;
    }
}
